﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using D20.Entities.Characters;

namespace D20.CharacterEditor
{
    public partial class CharacterEditor : Form
    {
        public CharacterEditor()
        {
            InitializeComponent();
        }

        private void CharacterEditor_Load(object sender, EventArgs e)
        {
            propertyGrid.SelectedObject = new Character();
            propertyGrid.ExpandAllGridItems();
        }

        private void propertyGrid_Click(object sender, EventArgs e)
        {

        }
    }
}
